The River's Grumbling Spleen

Elias and Moira, two of Winnipeg's oldest and most cynical guardians, grapple with a peculiar summer heatwave and an aggressive dandelion infestation, suspecting a forgotten urban spirit is to blame. Their banter-filled quest for a legendary fishing lure leads them into the city's sun-baked heart, exposing more than just dusty memories.

# The River's Grumbling Spleen
**Format:** Short Film / Anthology Episode | **Est. Length:** 10-12 minutes

## Logline
Two elderly, secret guardians of a city’s supernatural balance must find a missing magical artifact to rouse a lazy river spirit and stop an unnatural heatwave and botanical plague from overwhelming their home.

## Themes
* **Neglect and Consequence:** The city's magical ecosystem is failing due to neglect, mirroring the aging of its guardians and the decay of the urban environment.
* **Duty in the Face of Obsolescence:** The protagonists continue their forgotten duties in a world that has moved on, feeling the weight of responsibility even as their relevance fades.
* **Grief and Legacy:** The absence of a deceased friend is a constant presence, and the quest is intertwined with honoring his legacy and confronting their own mortality.
* **The Mundane and the Magical:** Supernatural events are grounded in the everyday annoyances of old age, urban decay, and oppressive summer heat.

## Stakes
If Elias and Moira fail to retrieve the magical lure, the city's delicate supernatural balance will collapse completely, leading to an unstoppable 'Verdant Scourge' and 'Suffocating Haze' that will render their home uninhabitable.

## Synopsis
In a Winnipeg parkette suffocating under an oppressive, unnatural heatwave, ELIAS, a grumpy man burdened by his aching joints, complains to his sharp-witted friend, MOIRA. They observe that the heat is "thick," the dandelions are "organised," and the city's natural lethargy has curdled into something menacing. Moira diagnoses the problem: the "Great Procrastinator," a local administrative spirit responsible for maintaining the city's gentle summer languor, has completely abandoned its duties.

The solution, as always, lies in their forgotten role as urban guardians. They must find "Bartholomew's Tarnished Spoon," a magical fishing lure that belonged to their recently deceased friend and fellow guardian, Bartholomew. This lure was the focus used to keep the lazy spirit content. Their mission is now a mix of arcane duty and a painful reminder of their dwindling numbers.

They journey through the decaying North End, the physical manifestation of the magical imbalance evident in the cracked sidewalks and rampant, unnaturally vibrant weeds. They arrive at Bartholomew's old, cluttered house and make their way to his ramshackle shed in the backyard. Inside the stifling, dusty space, they find the brass hook where the all-important lure was always kept. It is empty. A faint scorch mark on the wood, an unnatural smell of ozone and decaying lilacs, and a fresh crack in the foundation reveal a sinister truth: the lure wasn't misplaced, it was taken. As a low, rhythmic thrumming begins to vibrate through the floor, they realize the city isn't just suffering from neglect; it's under attack.

## Character Breakdown
* **ELIAS (70s):** A chronic complainer, his body a symphony of aches and pains. He is nostalgic, cynical, and views his supernatural duties as one more burden in a life full of them. He hides a deep well of loyalty and affection for his friends beneath a crust of perpetual grumbling.
* **Psychological Arc:**
* **State at start:** Resigned and weary, viewing his duty as a tiresome chore and dwelling on his physical decline and the loss of his friend. His motivation is reluctant compliance.
* **State at end:** Re-energized by a genuine threat. The mystery of the stolen lure moves him from passive grumbling to active investigation, rekindling his sense of purpose and protective instinct for his city.

* **MOIRA (70s):** Practical, sharp-tongued, and unsentimental. With her silver hair in a severe bun, she is the clear-eyed strategist and driving force of the pair. She sees the world for what it is, both magical and mundane, and doesn't suffer fools (especially Elias) gladly.

* **BARTHOLOMEW (in memory):** The recently deceased member of their trio. Remembered as a quirky, cheerful 'Weaver' of urban energies, whose particular brand of chaos and bad jokes kept the supernatural ecosystem in a delicate balance. His absence is a palpable loss.

## Scene Beats
1. **THE OPPRESSIVE PARKETTE:** Elias and Moira sit in a sliver of shade, debating the unnatural heat. Elias blames a conspiracy; Moira identifies the true cause: the "Great Procrastinator," a local river sprite, has ceased its duties, allowing the "Verdant Scourge" (dandelions) and "Suffocating Haze" (humidity) to run rampant.

2. **THE QUEST BEGINS:** They agree on the "usual rigmarole." They must retrieve "Bartholomew's Tarnished Spoon," a magical fishing lure that belonged to their late friend, Bartholomew. This focus is the key to rousing the spirit. The conversation is tinged with grief and the weight of their long-held, secret responsibility.

3. **A WALK THROUGH DECAY:** They walk through the North End. The visuals reinforce the magical imbalance: cracks in the pavement seem wider, peeling paint on houses looks like sunburnt skin, and the yellow of the dandelions is unnaturally aggressive. The oppressive heat is a constant, physical antagonist.

4. **THE TEMPLE OF CLUTTER:** They arrive at Bartholomew's leaning, neglected house. After a brief, sarcastic exchange with a nosy neighbor, they head for the ramshackle shed in the back, the known location of Bartholomew's "special" fishing gear.

5. **THE EMPTY HOOK:** The shed is a stifling, dusty tomb of old tools and memories. Moira's torch cuts through the gloom to the "fishing corner." They find the specific brass hook where the lure should be. It's empty. A faint scorch mark, a trail in the dust leading to a new crack in the foundation, and a strange smell reveal the lure was stolen. A low, ominous thrumming begins, vibrating up from the ground, signaling a new and active threat.

## Visual Style & Tone
The visual style is one of hyper-real, saturated grit. The summer light should be harsh and glaring, creating deep, sharp shadows and blowing out highlights, emphasizing the oppressive heat. The color palette is dominated by the sickly, vibrant yellow of the dandelions against the muted, decaying tones of the urban environment. Camera work is grounded and often handheld, staying close to the characters to capture their physical struggles—the sweat on a brow, the strain of standing up, the unsteadiness of a step.

The tone blends the quirky, grounded magic of Neil Gaiman's *Neverwhere* with the weary, lived-in friendship of *Grumpy Old Men*. It aligns with the 'magic-in-the-mundane' feel of shows like *Lodge 49* or a more folkloric, character-driven episode of *The Twilight Zone*, finding humor and melancholy in the juxtaposition of the supernatural with the stark realities of aging.