The Glass and Glitter Vortex

by Leaf Richards

The wind howled a perpetual, mournful dirge outside, a sound as omnipresent as the ever-present snow that seemed to be actively trying to consume the dilapidated community centre. Inside, the chill clung to everything, a damp, insidious cloak that seeped into Deven’s bones even through his thick parka and woollen beanie. He shuffled deeper into the hushed, cavernous space that was once the town’s pride, now a mausoleum of forgotten delights, searching not for warmth, but for a particular kind of cold comfort, a hollow echo of a time that felt impossibly distant.

The air, thick with the scent of stagnant dust and something faintly metallic, like old pennies and forgotten dreams, did little to invigorate. Every uneven step on the linoleum floor, patterned with faded, optimistic stars and planets that had long ago surrendered their lustre, sent a dull thud through the quiet. The ceiling lights, a few flickering fluorescent tubes amongst many dead, hummed a weak, discordant tune, casting long, wavering shadows that danced like nervous spirits. He ran a gloved hand along a bank of defunct video game cabinets, their screens dark and reflective, mirroring his own pallid, drawn face back at him. Teenager, sixteen, lost. The reflection didn’t lie. He sighed, a plume of visible breath that vanished into the frigid air.

He skirted around a stack of folding chairs, piled haphazardly in a corner, before navigating a precarious path between a forlorn air hockey table, its surface scratched and scored, and a Skeeball alley, the wooden ramp warped. The dust on everything was less a layer and more a shroud, a silent testimony to the passage of time and the town’s slow surrender to economic apathy. It was all so… Canadian winter, really. Everything just hunkered down, waited for spring, and sometimes, spring never quite arrived for certain things. Or people.

Then he saw it. Tucked away in a recess, half-obscured by a broken vending machine that promised, in faded script, 'Crispy Treats' it could no longer deliver, stood 'The Prize Pit'. It was a claw machine, vintage to the point of historical artifact, its plexiglass frontage hazy with age, the painted plastic housing a lurid, aggressive combination of fuchsia and electric lime. The single functional light inside flickered, a desultory glow illuminating a meagre collection of moth-eaten plushies, their once vibrant colours muted to a uniform shade of grey despair.

His breath hitched, a familiar, uncomfortable sensation. Tina. She’d loved these things. Not the prizes, not really, but the *idea* of winning them, the sheer, ridiculous challenge of it. Especially the one, the cyclops monkey, all matted fur and a single, wonky eye staring out into the existential void. She’d spent so many quarters, so many shared, futile afternoons, laughing, cursing, jiggling the joystick with an almost religious fervour, her face a mask of determined concentration, only to collapse in a fit of giggles when the claw invariably dropped its chosen victim.

A bittersweet warmth bloomed in his chest, quickly chilled by the desolate reality of the place. He shoved his hands deeper into his pockets, fingers brushing against something round and metallic. A loonie. A Canadian dollar coin. Where had that even come from? He hadn't seen one in weeks, usually just tapped his phone for everything now. It felt heavy, a small, anachronistic disc of fate in his palm.

He hesitated. There was an internal itch, a prickle of wrongness about the whole thing. It was like reaching into a drawer for a spoon and pulling out a live jellyfish. The coin felt like a bad idea, a jinx, a cosmic dare. But the memory of Tina, her bright, loud presence, tugged at him, a familiar ache. He wanted to feel that again, just for a second. The cynical part of him, the part that had grown exponentially since she’d left, scoffed. Sentimental rubbish. But the other part, the teenager who still just wanted his sister back, pushed through. He pulled the loonie out, its silver glinting in the faint light.

With a sigh that tasted of regret and stale popcorn, he approached the machine. The coin slot, a gaping maw of tarnished chrome, looked like it hadn't seen currency in a decade. He slid the loonie in. It clunked, a heavy, resounding sound in the oppressive silence, rattling something deep within the machine. And then, with a groan that sounded suspiciously like an old man waking up from a too-long nap, the machine shuddered to life.

The interior lights, previously struggling, flared with a sudden, violent intensity, bathing the pathetic collection of plushies in a lurid, electric blue glow. The single, sad lightbulb inside had somehow transformed into a miniature supernova. The cyclops monkey, Tina’s nemesis, now looked less despairing and more… indignant, its matted fur outlined in a furious azure. Deven blinked, his eyes stinging.

A low, throbbing hum vibrated through the floor and up into his feet. It felt less like machinery and more like a giant, confused insect. He grabbed the joystick, his fingers stiff with cold, the plastic knob gritty under his touch. He expected resistance, a stubborn refusal to move, but it slid with an unsettling ease, almost too fluidly, like a limb that wasn't quite his own. He guided the claw, its metal pincers gleaming in the alien light, over the prizes. His intention had been to try for the cyclops monkey, for old times' sake. But his hand, his mind, felt like they were operating on a parallel track, divorced from his conscious will.

The claw drifted past the plushies, past the faded plastic trinkets, past everything that was supposed to be *there*. His gaze, drawn by an invisible thread, focused on something small, impossibly bright, at the very bottom of the prize pit, nestled amongst the accumulated dust bunnies and discarded wrappers. It was a shard. A crystalline fragment, no bigger than his thumbnail, pulsating with an internal, intricate light that was a softer, warmer blue than the machine’s furious glow. It hadn’t been there a second ago. He was sure of it.

His finger, seemingly on its own accord, pressed the 'drop' button. The claw descended, not with the usual clunky, mechanical grind, but with a silent, eerie grace. It closed around the shard. A jolt, not physical, but something akin to static electricity, raced up his arm, making his hair stand on end under his beanie. The air around the machine thickened, carrying with it a distinct, sharp scent, like burnt copper and old memories, not the silly, generic 'ozone' that people always talked about when sparks flew. This was sharper, more metallic, more alive.

The shard, now clutched in the claw, began to hum, a gentle, resonant thrum that seemed to vibrate directly in his teeth. A flicker. Inside the crystal, a miniature image bloomed and faded with startling speed: Tina’s laugh, bright and unrestrained, the sound almost tangible. Then the taste of maple taffy, impossibly sweet and sticky on his tongue, from that winter fair years ago. A snatch of a song, an old indie tune they both loved, the bass line vibrating in his chest. It was a sensory assault, vivid and overwhelming, a ghost of memory made manifest.

The claw retracted, lifting the shard free of the machine's cavernous interior. He reached in, his fingers numb, and retrieved it. It was impossibly cold against his skin, then impossibly warm, vibrating with a life of its own. It felt both solid and ephemeral, heavy with untold weight, yet light enough to float. He stared at it, the small, glowing fragment, utterly bewildered. What in all the frozen, weird world was this?

A Shifting Landscape of Snow and Static

He shoved the shard into his parka pocket, the fabric thin against its insistent warmth. His mind reeled. It was like his entire understanding of reality had just been gently, yet firmly, nudged a few degrees off-kilter. The arcade, once merely desolate, now seemed… different. Subtly warped. The flickering fluorescent lights overhead suddenly pulsed in an unnerving, non-rhythmic pattern, casting shadows that stretched and contracted with a sinister, elastic quality. The air still carried that sharp, metallic scent, but now it was laced with something else, something sweet and cloying, like wilting lilies and cheap bubblegum.

He turned, needing to leave, needing to process this impossible thing in his pocket. To get out into the mundane, predictable, snow-piled world. But the main double doors, which had been ajar just moments before, allowing a thin, cold breeze to filter through, were now shut tight. Not just shut, but *sealed*. A wall of snow, impossibly tall and dense, pressed against the glass, sparkling with tiny, internal, silent lights that shimmered with the same unsettling blue as the claw machine. It was a snowdrift from a cartoon, too perfect, too solid, too… impossible.

He walked to it, pressing a gloved hand against the cold glass. The snow behind it didn't feel like snow. It was firm, unyielding, like a wall of polished granite, yet it retained the visual texture of fresh powder. He tried the handle. Locked. Of course. It was all a cosmic joke, wasn't it? A satirical prank on a grieving teenager. He laughed, a dry, humourless sound that crackled in the sudden, unnerving silence.

A shiver ran down his spine, not from the cold, but from the distinct feeling of an unseen presence. It was a playful nudge, light and mischievous, the kind Tina used to give him when she wanted to annoy him, or when she was about to impart some profound, silly wisdom. He spun around, searching the empty arcade, but there was nothing. Just the flickering lights, the hushed machines, and his own rapidly accelerating heartbeat.

His eyes scanned the room, landing on the broken 'Whac-A-Mole' game. One of the plastic moles, its head perpetually stuck half-out of its hole, seemed to glint. He walked over, his boots crunching softly on something. More dust, more forgotten debris. No, not just debris. Another shard. This one lay partially buried beneath a discarded ticket stub, a faint, sickly green luminescence emanating from it. He knelt, the chill of the floor seeping into his knees.

This shard felt different. Colder. He picked it up, cradling it in his palm alongside the first, warmer blue one. The green one throbbed with a slow, heavy pulse. A memory bloomed, but this wasn't the sweet maple taffy. This was the acid taste of an argument, a sharp, bitter exchange with Tina just weeks before… before. Her face, contorted in frustration, his own stubborn refusal to listen. The heavy silence that followed. The sting of unspoken words. It was a tough memory, a sharp, painful barb that twisted in his gut.

He dropped the green shard back onto the floor as if burned, his hand shaking. What was this? A curated collection of Tina's greatest hits, both good and bad? A sadistic highlight reel of his own regret? He stared at the two shards, the blue one still warm in his pocket, the green one radiating a chilly, sorrowful light from the floor. He should probably leave them. Forget them. Run screaming into the impossible snowdrift.

But then, from deeper within the transformed arcade, from beyond the dark, yawning entrance to what used to be the laser tag arena, now pulsating with the same electric blue light as the claw machine, I heard her voice, clear as a bell, a sound I hadn't truly heard in a year and a half, not like this, calling my name from the depths of the absurd, shimmering light: "Deven! Don't just stand there, goose!" And the wall of ice and static pulsed, beckoning, and I knew, with a certainty that iced my blood, that to follow would mean stepping entirely into whatever twisted, glittering memory-dream this place had become.

Unfinished Tales and Fun Short Stories to Read

The Glass and Glitter Vortex is an unfinished fragment from the Unfinished Tales and Random Short Stories collection, an experimental, creative research project by The Arts Incubator Winnipeg and the Art Borups Corners Storytelling clubs. Each chapter is a unique interdisciplinary arts and narrative storytelling experiment, born from a collaboration between artists and generative AI, designed to explore the boundaries of creative writing, automation, and storytelling. The project was made possible with funding and support from the Ontario Arts Council Multi and Inter-Arts Projects program and the Government of Ontario.

By design, these stories have no beginning and no end. Many stories are fictional, but many others are not. They are snapshots from worlds that never fully exist, inviting you to imagine what comes before and what happens next. We had fun exploring this project, and hope you will too.