A 1980s style video game splash screen made for fun during one of this year's activities where youth and artists are learning about the arts, creative processes and gamification.
A 1980s style video game splash screen made for fun during one of this year's activities where youth and artists are learning about the arts, creative processes and gamification.

Winter Program Introducing Gamification for the Arts

One of the most exciting elements this year will be the creation of simple virtual galleries where artists can showcase their artwork. Using platforms that support VR and interactive storytelling, artists are learning how to design immersive spaces that highlight their creations.

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Art Meets Action: A Movement to Reimagine Recreation

In many northern regions, the pandemic amplified pre-existing socio-economic challenges, leaving once-thriving community spaces underused and vital arts and recreation programs struggling to regain momentum. Social isolation deepened, youth began…

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Skills, like arts and crafts, come in many styles, shapes, and sizes—differentiation recognizes this diversity, tailoring opportunities to meet individual needs and strengths.
Skills, like arts and crafts, come in many styles, shapes, and sizes—differentiation recognizes this diversity, tailoring opportunities to meet individual needs and strengths.

Differentiation of Instruction: Cultivating Talent and Collaboration

We are always exploring and learning about different approaches to arts programming! Jamie Bell and the Art Borups Corners team are redefining collaboration by tailoring opportunities to align with each participant’s passions and skills—whether they’re emerging artists, seasoned creators, or behind-the-scenes supporters.

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From all of us at Arts Borups Corners, Happy New Year!
Happy New Year from all of us at Art Borups Corners! Here's to another year of creativity, community, and making art that inspires. Thank you for being part of our journey—let’s make 2025 unforgettable together.

Happy New Year!

To everyone who has supported, participated in, or partnered with us—thank you. Your enthusiasm and dedication make everything we do possible. Whether you joined us in our studios, attended events, or followed along from afar, you’ve been an essential part of our journey.

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Youth and emerging artists in Winnipeg are learning to design simple games as part of this year's Fall and Winter 2024-2025 arts incubator program thanks to support from the OpenAI Researcher Access Program.
Youth and emerging artists in Winnipeg are learning to design simple games as part of this year's Fall and Winter 2024-2025 arts incubator program thanks to support from the OpenAI Researcher Access Program.

AI Explorations: Artists Learn to Create Interactive Stories and Simple Adventure Games

As part of the Fall and Winter 2024-2025 Art Borups Corners and its Winnipeg Arts Incubator program, artists and community members are learning to create a simple yet engaging text adventure game titled "Travel to Winnipeg."

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Art Borups Corners and Winnipeg Arts Incubator founding member Tony Eetak is one of the emerging youth and artists using the OpenAI Researcher Access Program to support participatory arts, digital skills development and community-based research.
Art Borups Corners and Winnipeg Arts Incubator founding member Tony Eetak is one of the emerging youth and artists using the OpenAI Researcher Access Program to support participatory arts, digital skills development and community-based research.

Transforming the Future With AI, Game Design and Participatory Arts Research

This year a small, grassroots arts hub in Northwestern Ontario and Manitoba is revolutionizing Northern arts and community research fusing art and AI. From skills to streamlining administrative tasks, empowering youth with gamified learning, and creating digital archives, this innovative program is building the next generation of leaders while addressing complex local issues with cutting-edge technology.

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Local Services Board of Melgund – Dec. 24, 2024

The Local Service Board of Melgund held a meeting on December 16th, 2024, discussing several key updates and events. Highlights included the approval of the November Treasurer's Report, a successful Community Christmas Supper with games and a gift exchange, and plans for upcoming activities such as Games Night on January 12th, 2025.

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Hard at work: We were so excited to be collaborating last year with biosystems students at the Minneapolis College of Art and Design. It was inspiring to see Minnesota and Manitoba connecting through relationship development and engagement using the arts and experiential design. Photo: Kami Norland
Hard at work: We were so excited to be collaborating last year with biosystems students at the Minneapolis College of Art and Design. It was inspiring to see Minnesota and Manitoba connecting through relationship development and engagement using the arts and experiential design. Photo: Kami Norland

How Learning About Experiential Design Can Transform Opportunities for Artists and Their Communities

Emerging artists in Winnipeg and Minneapolis have been stepping beyond traditional studios to address critical issues like food security and climate resilience through experiential learning. By combining hands-on practice with creative reflection, they’re using art as a powerful tool for community transformation while gaining invaluable real-world skills.

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This photo is a rendering of the proposed Deep Geological Repository (DGR) at the Revell Site, designed to safely store nuclear waste deep underground for long-term environmental protection.
This photo is a rendering of the proposed Deep Geological Repository (DGR) at the Revell Site, designed to safely store nuclear waste deep underground for long-term environmental protection.

Going nuclear with arts, culture and climate change

Last week, the Nuclear Waste Management Organization (NWMO) announced the Ignace-Wabigoon Lake Ojibway Nation area as the selected site for Canada’s Deep Geological Repository (DGR) for used nuclear fuel. This decision, following a rigorous site selection process spanning over a decade, represents a landmark moment for the region.

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Artists who don't know how to code, learned some basic introductory skills this fall and winter, like how to design a simple splash screen and preloader using html and javascript.
Artists who don't know how to code, learned some basic introductory skills this fall and winter, like how to design a simple splash screen and preloader using html and javascript.

Virtual Reality for All: Artists and Non-Coders Explore VR Design with AI

Winnipeg, MB – This fall and winter, the Winnipeg Arts Incubator and Art Borups Corners are bringing virtual reality (VR) design to artists and community members who have little to no experience with coding. Through an innovative program led by interdisciplinary artist Jamie Bell, participants are learning how to create immersive VR experiences using simple game design principles and AI-assisted tools.

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